Kutu’s WCPI effort

February 23, 2009

Well I have already been beaten in throwing up the first post for the WCPI.

This week I have scoured my RSS feeds and found you three of my favourite posts from some excellent blogs.

Tome of Knowledge has a great post comparing the Slayer and Choppa skills and stats side by side.  I know Bugman’s Best beat me to this exact same link, but it really is worth mentioning again.

Portraits of WAR has some awesome wallpapers, I especially like the one I linked, but not only the awesomeness of the images, but the fact there is a lot of thought into the background of why they are created. Keep it up!

Battle Standard posted up about Chosen AoE tanking capabilities and how to do it at different levels. Interesting read through, Chosen was the first class I rolled and loved it up until R24ish, when my whole guild hopped on over to order.

Thats all for today folks.



February 20, 2009

Patience is a virtue, so the chinese proverb goes. Alas patience is a virtue that I am running low on . . . I WANT MA SLAYER!!!

The US public test realms got the slayer/choppa launch last night, and I have been spamming F5 on the war eu site looking for our update to no avail, hoping it would be this morning but still nothing. Come on GOA!

So now it is morning and I stumble over to browse WHA and find their new War Community Promotion Initiative or WCPI for short. They are promoting forum members who post on their own blogs/forums/fansites in  turn promoting another WHA members blog/forum/fansite. A great way to get the community ball rolling. And very easy when you are blogging to do.

Other news today, Ariwyn over at WHA is looking for folk to write about the slayer/choppa experience on the PTS with the chance to get your posts spotlighted for the weekly spotlight they run.

Last sunday Syp posted his seven favourite in WAR, now unfortunately I was too lazy to post mine. But figured I should actually get around to it, even more encouraged by his guilt trip of not linking folk now (Just kidding chief!).

Favourite Zone – Black Crag, I love the fact its a complete maze, you can get lost so easily in the rvr and pve areas of this map.  In fact all the dwarf maps are really well done.

Favourite Race – Looks wise I have to say Dwarf, look much better, just dont like the classes much.

Favourite Career – I have to say Warrior Priest, it is all I play. I have tried out others but found their mechanic  doesnt fit my play style very well.

Favourite WAR Feature – The public quests were a great thing to start with, now few folk do them unless grinding crafting materials from chapter 22. Walking up and just joining in a quest was a great idea!

Favourite Skill – Rampaging Siphon by far, rank 2 morale for WP, hits for 600 on every enemy in range and heals entire party for 600 per person hit. Great last minute skill when your wiping to a warband of destruction.

Favourite Scenario – I see a lot of Riekland Factory here, but I never got the chance to play it, would never pop on my server at the time and so I have to say that my favourite is Mourkain Temple. Such a simpler time that was than T4.

Favourite Live Event – Night of Murder, its the only one I have actually completed. The rest I was never too fussed about.

So now I have made Syps soul feel a little bit more guilty (still kidding) what have I been up to? Well last night I ran another crypt group and managed to finally get my hands!  Now I am 5/5 Sentinel wards, and have my conquerer fists too since they have better stats than the sentinel ones in my opinion. +21 bonus healing? Yeah 2.1 to every healwoooo! More willpower please!

Don’t has created a look into how RR points is distributed in a few different combat situations over at Blame the Healer, Definately worth a read, especially if your trying to figure why you got x y or z.

Ventris at Alt Much? has posted a fun story about his fat assed sorceress. Love the role play element you managed to add and get everyone working with it when you werent even trying. Keep up the good work.

Other than that I am patiently awaiting my Slayer . . . oh gah gimme the Slayer already . . . I feel like I should be a drug addict or something with this not so patient wait.


Patch 1.2 my thoughts and views.

February 18, 2009

So far I have held off on posting about the 55 pages of patch notes instead waiting till today, too see what it actually means. Today GOA announced the EU PTS is open, and so off i trotted to Shifting Isles to check some things out.

If you dont want a few spoilers then dont read on… Read the rest of this entry »


A weekly roundup.

February 11, 2009

I am not in the habbit of making weekly roundups per se but it has been a busy week for me doing sod all.


Done some general UI tidying up,  too many unused addons before. Moved Squared down a bit, added Phantom and State of the Realm. Going to work on my unit bars, I need more space for skills! I am still addicted to FraithUI by Fraith of WHA as my base though, just cant find anything as sleek to replace it with.

RvR is getting a major facelift this includes the following tidbits of information.

Keeps and forts are being redesigned to have 2-3 ramps. This should make things a lot more interesting for keep/fort defense, as well as weaken the popular tank wall strategy. Also, Conqueror Armor pieces will drop off guards and not just the lord in a fort.

I like the sound of this, the tank wall strategy, while working, is very boring. I like the idea of being stretched on multiple sides. Plus, on Karag-Norn, we have never flipped a fort before, order or destruction, it would be quite nice to see it happen and some loot drop (For order of course, not those smelly greenskins and co over at CIR 😛 ) Any opertunity to experience more end game, yes please!

Mythic will be expanding the ORvR influence bar. There will be more rewards as a result but it will take much longer to max out them out as well.

Yay finally a reason to keep RvRing! I must admit, i am only near getting the Elite reward from the elf campaign, and not even half way in the other two, but still. Once you cap the bar theres no more shiny things to use/salvage/npc.

Stunty Stomper has some nice HQ Wallpapers available now, very pretty and shiny. All go look! And download!

Again more WHA love from me from the ComicCon roundup. Someone asked Mythic the following.

Q: In your personal opinion, what's the most powerful class, most balanced class, and the weakest class?

A: I would say the most powerful- Warrior Priest which is better than the Disciple of Khaine.
The most balanced- we like the marauder how it is now.
The weakest- the Shadow warrior needs love.

I must admit I was slightly shocked by the answer. Mauraders seem failry well balanced, but on the other hand not so with their fetch/knockbacks. Maybe I am just jealous at my lack of CC as a Warrior priest. Shadow Warriors being the weakest? Er again unsure. Yeah they are weak, but they are devastaing too. Maybe they need toughned slightly but not much in my opinion, ever try soloing as an Archmage? I found that significantly weaker, again though perhaps that is just my playstyle.

Now the big shocker, Warrior Priest is the most overpowered? In what way? We do mediocre dps when specced for it, we do fine in group healing situations but are not great single target healers, how do they find us overpowered? We have survivability but thats just by healing through damage, which doesnt work 99% of the time in my view.

WHA and IGN have been speaking about the soon to be Official Forums over at Massively and how they both will try to focus for the times ahead.

Wizards and Wenches has posted about the upcoming Choppa and Slayer mechanics “Berserked” along with the Choppa’s matery path and skills. Nice insight into what we can expect, though Im still rolling order! I need my salvaging alt 🙂 Aparantly he is getting cake for converting, tempting I guess but what cake?

What about Kutu? Well I am still RR40, 22k to go before those Conquerer gloves get used. I now have my Sentinel Helm all I am missing is the gloves. Soon to start looking into finding a regular Lost Vale group, alas I currently cannot commit the time with real life comitments, but I hope that in the next few weeks to be able to free up a few hours a couple of times a week for it.

Plans for the future other than above is to roll my Slayer! I have fortunately been told I have to take holidays at the start of March. What a shame, it happens to be Slayer release week so WooHoo headstart!


Lots to Say!

February 8, 2009

So little time to say it all!

Yesterday saw my first weekend off work since Christmas and also tied in nicely with the live event “Night of Murder”. Also on logging in I found large scale RvR in Eataine, so I headed on down. Before I knew it I had reciecved the elite reward for the event, a jewellery item. Unfortnately I took the +5% gold instead of reknown! Darn! Wondering if CSRs can change it for me!

I honestly expected more from this event though, I feel that even though I was RvRing a while yesterday, it shouldnt have been so easy to complete. Now there is no real draw for me to RvR other than my Conq gloves which I have in my bags.  Made RR40 last night, so go go go!

Crypts and Tunnels I am still running, managed to get my Sentinel Cassok yesterday, so 3/5 Greater wards, 4th from gloves at RR41 and just a Sentinel Helmet that I need 🙂 Pretty pleased as now I can be considered at least for the Vale, not going to be able to go since the guild lacks enough folk geared but its nice to know I am nearly there.

The Comic Con event is going on in NYC just now, and Ten Ton Hammer and WHA were there representing the WAR communities.  Things I look forward to from this is Slayer and Choppa details! Gimme more info! NOW!  And mount changes, we get faster mounts at Guild Rank 37-38ish, and different coloured mounts at 20’s. Will give more variety to the game, everyone running around on the same colour mount gets boring pretty fast.

Actually theres not really much to say. A more rounded updated coming tonight/tomorrow. Sorry for the lack of updates!


Age of Blogging and Patch 1.1.1

February 3, 2009

The Age of Blogging event has sadly come to its end, this doesnt mean we all stop blogging though! Of course not! We keep going! And get more bloggers still! The AoB inspired me to restart lolhammer and get back into the swing of writing. While my writing is mostly random and about my character progression, I hope that some folks have found it entertaining/amusing/informative in even a slight bit while I enjoy posting here.

Dont has posted a comprehensive list of blogs that started/resurfaced during the Age of Blogging initiative, go check them out and get them added to the blogrolls!

The patch notes are up for 1.1.1 now, with the patch hitting US and Oceanic servers tomorrow.

Fortresses, the Fortress Lord’s Terror aura will now affect defending players as well as attackers.

This is a late addition to the patch notes which I quite like. I am litteraly just out of a fort siege where order, despite valiantly trying kept wiping at the Fortress Lord. The reason for this is we were unable to raise faster than destruction were.

Other key points to note arre the addition of Flight Masters, finally an easy way to reach Ostland etc! And the Night of Murder RvR event which on the EU WAR site starts on Feb 76 . . .


Point to note, does anyone have any viable Fort tactics? Should we push to the balcony and wipe destruction? Ignore the destro, kill lord? We managed to take the lord to roughly 90% before wiping dramatically each time to destruction, but that was with us not focussing on the lord.



Dear Mythic, please fix…

February 3, 2009

With so many bugs and glitches still present in the game from pre launch, I am going to list a few that I would really like to see fixed. This is not a list of the major issues, nor a list of the ones most complain about but the ones that really annoy the hell out of me.

  • Fix contribution in PQ’s and Keeps/Fortresses. A few days ago I strolled up to a keep siege at 30% of the 2nd door remaining, barely touched the door and the lord(there were 2+warbands) and came 6th in contribution. I dont think I hit a cure at all during the siege…how could I come 6th? Today with 3 warbands I cant get above 40th in contribution and I am bashing and curing all that I can while wrath specced. Do I just get less since I cant heal? How does the contribution lottery work?
  • The auction house “Bids” tab is completely redundant other than to see what you have bidded on. When your outbid the auction dissapears from this page and you cant rebid without first finding the item via search. This is a right pain in the ass as I often bid on 50+ cheap items at once and can never remember them all. I know the mailbox message tells you what the bid was returned for, but once you take the cash its a generic message thats left. I know also that the game posts to your chat log what it was for, but often I am nowhere near an auction house and forget.
  • The auction house search funtionality needs to be improved/streamlined. When chosing to search all weapons/armour for a particular career you get all the weapons/armour for the race, not the career. My Warrior Priest cannot wear chain mail. I specifically chose to search by Warrior Priest as that is what I am interested in at that time.
  • Combat Animations, many are bugged. So often after using Divine Assault my character will keep throwing his hammer around like a lunatic. After this ceases he will be bugged in a stance where he is just about to throw his hammer around like a lunatic. Really annoying to look at.
  • Dungeon drops, ok so this one isnt a bug per se. Its more of a gripe that BoP gear for classes not present drops and is inevitably wasted. Now that I have levelled Salvaging this wont be such a problem for me, who doesnt like free talismans I guess, but still anoying none the less.
  • Class balance. Theres alot that could be said, the gripes of overpowered this, underpowered that. I think that Mythic need to go back to the drawing board and look at the classes as a whole, make each side equally balanced. Disciples get skills that are overpowered compared to WP’s, and we get some vice versa. Im not asking for a complete mirror of the classes, just more balance between the semi-mirrors that exist.
  • Knockback/disable/root/silence. Currently a favoured tactic among destruction on Karak-Norn is to have a magus pull you, some chosen knock you down/disable you while dps spam you to the ground in between rooting you.  This is plausible in the game mechanics, but is annoying as hell when it is all you come across. I think this needs to be changed so that if you are hit by any Knockback/Disable/Root/Silence skill then once it breaks you cannot be affected by any others until the “Unbreakable/Unmoveable” cooldown has gone.]
  • Monster Pathing, especially in Sigmars Crypts the bats and tome robbers just fly through the wall while untargetable and wipe groups needlessly. Fix the pathing.

There are more, but for now this will do!



February 3, 2009


Dont try to salvage Sentinel gear at less than skill 200, you will fail…  As i had posted yesterday stating I had hit Salvaging 200, and I found a spare Sentinel Belt in my bank I figured what the heck, Salvage for some nice fragment time…

Unfortunately what I didnt realise is my Salvaging was not 200, and infact was only 199. Resulting in a) An error in my post yesterday and B) A crit failure.

After cursing myself a few times for wasting the belt, I figured time to sort it out. Now I am 200 salvaging and found another random Sentinel Belt, which dechanted succcessfully into a blue fragment. As of now I have yet to fail any 200 salvages, and on talking to several players aparantly they have never failed any either.

So I appologise for threatening to kill kittens yesterday 🙂

Now that I am 200, I have even more reason to be found in the RvR areas, Keeps! The gold bag annihalator drops I believe also turn into blue/purple fragments, so a good chance to nab me a +19 talisman out of them!

Finally I hit RR38 last night right before entering a Crypt run and was able to pick up Tome of the Repose the Empire Basic T4 reward. The +12 RF gain from this is supreme. I find myself struggling to run out of RF unless I am spam curing a whole warband. In the crypts, I never had to touch Supplication once to boost me up. Unfortunately it turned into yet another naff Crypt run with no Warrior Priest gear dropping. I get no luck from here! Oh well one day!


Worst start to the week?

February 2, 2009

What a day, the worst snow England has seen in years, not that it bothers me being in Scotland but we still had some pretty bad snow. Couple that with 2hours spent in Accident and Emergency after fainting and splitting open my chin this morning…its not been a fun day, made me 2hours late for work bah!

Anyway, this is a war blog, not my random moan and whine blog 😀

So WAR! The state of things post transfer on Karak Norn is awesome! Tier 4 has finally came alive and we realise the potential of the open RvR system. No matter when I log in now, there is alwaysRvR going on, roving warbands of transfered players. Beforehand the same order players would appear day in day out, and while we were dedicated, we would get burned out. This new influx has allowed us to become a true thorn in Destructions side!

I now find myself actually acrruing T4 RvR influence with some speed, before hand I never really bothered about it, now I figure if I push I could get all the rewards by the end of the week.

The Elf campaign seems to be our best push, it is always active. However after more than 2 months of Destro holding Thunder Mountain, we managed to push KV back into our favour. This was a short lived, but great to see victory!  Still however we lack much Fort action, what little we see ends up in wipes alround for the attackers and so there is no doubt that Altdorf and the Inevitable City will stand strong for a while yet. This is a shame in part as Karag Eight Peaks have been pushing city seiges for a while, and I would love to see what the hype/lag is all about!

Talisman making is 200, still have the purple +19 strength to use when the time comes/give to a deserving guildmate.  Finally making some money back after sinking a whole lot to level it, having just gained “The Regal” title for earning over 1000gold, i am now back to 150g, about half of where I was before I started my express leveling of Talisman.

I still have a gripe with the crafting system, with the Salvaging of gear. It just seems too random, at 200 skill now I can still fail level 9 gear, what more annoys me is its always my Annihalator gear that I am failing on … I want those shiny Fragments damnit! I am contemplating a letter to Mythic…

Dear Mythic, At skill 200 when I fail salvages I will kill kittens. Sort it out. Kthxbai!

I reckon I need to work on figuring out the workings of Salvaging more, there must be something I am missing. My only hope is it doesnt turn out as randomly annoying as Final Fantasy XI’s dechanting system of needing to face the correct direction for the day you craft on and other random stats…


Crafting in WAR part 2.

February 1, 2009

I finally reached my goal on friday afternoon of 200 Talisman making, unfortunately my Salvaging is lacking behind a whiole 3 points, but Im sure it will hit 200 soon enough.

I levelled mainly using the auction house, however salvaging is completely random it seems. Sometimes level 39 greens would give me failures at skill 180-190, but level 36 greens would continue to slowly skill me up.

I tried to Salvage a level 35 purple Cassok I obtained from a keep on friday, and got a crit salvage, with the help of a guild mate, Heald, I have a +19strength talisman sitting in muy bags and contemplating what to do with it.  I had said earlier that I was intending staying as Wrath spec, but I am jumping between Wrath and Grace/Salv spec of late depending on the need. I guess my hammer of the watcher could use the +19 dropped in it, or I could sell it and recoup all the cash that I spent on Talisman, they go for 3-400gold on my server, and I only spent 150g to hit 200 🙂

So the path I used to 200 is something similar to this (its not exact, I forgot to make an exact list)

Name                   Item Level Frag Level
Gale-Runner’s              9 25
Bloody                           11 25
Pillager’s                       13 25
Butcher’s                      17 50
Calamitous                  19 75
Shrouded                     21 75
Underwork                 23 100
Doom-Caller              25 100
Battle-Scarred          27 100
Frenzied                      29 125
Outlaw’s                       31 125
Staunch                        33 150
Enduring                      35 150
Enervating                  37 150

Precursor                    39 175

Annihalator                40 200
Conqueror                  40 200

Well ok I havent actually tried any Conquerer gear, never seen much drop, but the idea is there.

talismanguideUsing the top right hand box, you get the idea of what level of gear you need to use, this will also skill up your Salvaging to nearly 200. If you find yourself failng alot, try to use a lower gear set, you may get fragmenst that you dont want, but the skill ups will help.

In the end I worked on using level 36greens until 190, then used blues/level39 greens to hit 197.